Clickteam Fusion 2.5 C++ Runtime

High-performance C++ runtime for Clickteam Fusion 2.5. Compiles events to native code.

Overview

NuclearRT is a C++ runtime for Clickteam Fusion 2.5 that converts your game's events into native code. Unlike the standard runtime, it:

  • Compiles events to C++ instead of interpreting them
  • Provides 64-bit support
  • Offers cross-platform compilation
  • Maintains compatibility with most extensions

Technical Details

Supported Platforms

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Web

Features

  • Native C++ compilation
  • 64-bit memory access
  • Reduced runtime overhead
  • Optimized event execution

Limitations

  • Any missing extensions/effects will need to be rewritten
  • Sub-Application objects are not supported
  • Font rendering is not 1:1 with the standard runtime