
Clickteam Fusion 2.5 C++ Runtime
High-performance C++ runtime for Clickteam Fusion 2.5. Compiles events to native code.
Overview
NuclearRT is a C++ runtime for Clickteam Fusion 2.5 that converts your game's events into native code. Unlike the standard runtime, it:
- Compiles events to C++ instead of interpreting them
- Provides 64-bit support
- Offers cross-platform compilation
- Maintains compatibility with most extensions
Technical Details
Supported Platforms
- Windows
- macOS
- Linux
- Android
- iOS
- Web
Features
- Native C++ compilation
- 64-bit memory access
- Reduced runtime overhead
- Optimized event execution
Limitations
- Any missing extensions/effects will need to be rewritten
- Sub-Application objects are not supported
- Font rendering is not 1:1 with the standard runtime